Welcome to the second of the Twelve Days of Hogswatch. I will be starting a new giveaway every day between now and January 6th (the day after my birthday). Each giveaway will have different rules, and a different deadline, although all prizes will be mailed on January 9th, because I am bad at going to the post office.
This giveaway is for a shiny new copy of Velveteen vs. The Multiverse, the second volume in the adventures of Velma "Velveteen" Martinez, crankiest superheroine this side of the Mississippi. This is going to be a random number drawing with a twist, because I am silly. So...
1. To enter, comment on this post.
2. If you are international, indicate both this and your willingness to pay postage.
3. Explain your superpower. What is it? How does it work? What are your strengths and weaknesses?
I will choose the winner at 1PM PST on Monday, December 30th, by randomly selecting two heroes and deciding the outcome of a fight. (Note: "my superpower is I can do anything" means you will inevitably be defeated by Squirrel Girl. That's what she's for. Remember that in the Velveteen-verse, cunning and treachery often defeats raw strength.)
Game on!
December 28 2013, 14:31:06 UTC 3 years ago
I have a couple of real-life superpowers. The first is useless in any kind of combat I can think of: My plate will contain the one bone that got left in the fish, or the one bean that didn't get strung properly, or the one bay leaf from a pot full of sauce. It's already a weakness, but I guess it'd be a strength if my team knew someone had snuck a single poison capsule into the diplomats' feast or something. (Still not much fun for me, but we'd save the diplomats.)
The other might come in handy for infiltration, but still not in an actual fight: I fly under the radar in tabletop board and card games. I don't always win, by any stretch, but I'm usually quietly doing better than anyone realizes (sometimes including me!) while they all interfere with one another and leave me alone, which can often turn into a surprise win when the victory points get tallied. It's even happened when another player specifically said he was keeping an eye on me. (7 Wonders: "I'm watching you, Science Girl," says the player on my left ... and then keeps feeding me science cards.) Weaknesses: not useful in the field; I'm a mere mortal and not in shape or anything, so a villain who took offense could pound me afterwards. So, not much good on a super-team, but James Bond might want to look me up. He'd have to teach me most normal games like baccarat, but I could save his tail at a convention where games like Settlers of Catan were involved. :)