Toward the end of the session, someone asked a question that I've heard before, in a variety of different forms. It boils down to, essentially, "Why did you choose to do this thing with which I did not agree?" Sometimes it's about a character dying, or an animal dying, or a character leaving the cast. Sometimes it's about the relationships between characters. But it comes up, again and again, and I keep trying to answer it. During the AMA, I came as close as I think I'm ever going to come to an answer. So here, in modified form, it is:
People ask me "Why did you decide to go that way?" a lot. There's a big assumption in that question, and it's one that's gotten me in trouble before, for answering in a way that someone felt was flippant. So please understand that I am in no way meaning to be flippant: I'm just trying to unpack the way I work.
I didn't decide anything.
I frequently say that my subconscious spends a lot of time lying to my conscious mind, and that's not far from the truth. It's not uncommon for me to write my way into elegant, if unusual solutions, react with surprise, and look back to find a hundred pages of foreshadowing that was right there, if only I'd taken the time to look. Part of me clearly knew what it was doing, and just didn't inform the rest. I think this is because that part of me is the smarter part, and it knows that I over think when given time to do so.
With every death, betrayal, or departure, I reached a point in that story where something needed to happen, and the characters said "This is the thing, this is what is going to happen." I build for characters, not for plot, but still, every time, I've said "You are wrong," because every time, it's been something that I didn't want to do. And every time, the story has said, "They are right," and when I looked back at the story, the signs were there all along. They were there from the very first chapter, sometimes even from the very first page. They are often small, subtle signs. They're not always billboards. But they're always there.
In a lot of cases I've tried to find another way, because I know that if something makes me uncomfortable, it's probably going to make some of my readers uncomfortable, too. But I always stop trying when I realize that any such solution would be overly convoluted...and more, it would be dishonest. I am telling stories. Storytelling is a form of lying, but it's a form of lying used to tell bigger truths. If you start turning the story itself into a lie, if you start forcing the narrative into a shape that isn't natural, it all falls apart. I have to make these lies as honest as I can, or their centers will not hold.
And that is why, no matter who you are or what made you ask this question, I did the thing you didn't like.
I don't regret being honest with the story. It's what I've promised, over and over again, to do. I am sorry that some of the lies I've used to tell the truth have made some people uncomfortable. I think that's a healthy response, quite honestly.
I would still do it again, if that was what the story needed.
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March 27 2013, 18:52:23 UTC 4 years ago
The story. The muse. The subconscious. The creation faeries. There are many different names for whatever inspires you. There's a whole lot of hard work, but sometimes it still seems like you're just along for the ride.
People who challenge an author's plot after the fact bemuse me. Once it's been published, it's set in stone and won't be changed. And it's your story. There's a different story out there somewhere else, where so-and-so doesn't die, and the big threat is resolved differently, and the protagonist pairs off with a different love interest, or no love interest. Sometimes that story's still waiting to be told, maybe by one of your readers who isn't content with the existing stories.. But your story is there, in final form, a thing of beauty and pain and tears and laughter and screams, to be experienced or not as it is.
I'm impressed and delighted at the amount of time and energy you put into replying to comments and other input, even when you're in pain. It's one of the things that sets you above and apart from many others. And I'm glad you enjoy it as much as we do.
March 27 2013, 22:44:59 UTC 4 years ago
It's why I adore your work so much, Seanan.
4 years ago
March 27 2013, 19:05:49 UTC 4 years ago
Oh, BTW, I finally sat down and read Midnight Blue-Light Special (even w/out re-reading the first in the series which I've lent to someone so don't have it handy...sigh), and I really enjoyed it very much. Thanks so much for writing as much and as well as you do!
May 16 2013, 01:41:03 UTC 4 years ago
March 27 2013, 19:20:04 UTC 4 years ago
But like you say, story drives everything. No excuses.
May 16 2013, 01:41:48 UTC 4 years ago
March 27 2013, 19:38:24 UTC 4 years ago
It's not uncommon for me to write my way into elegant, if unusual solutions, react with surprise, and look back to find a hundred pages of foreshadowing that was right there, if only I'd taken the time to look. Part of me clearly knew what it was doing, and just didn't inform the rest.
That just sounds really cool.
March 29 2013, 03:48:16 UTC 4 years ago
Oh well, clearly I was put here to snark on reality instead.
4 years ago
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May 16 2013, 01:42:18 UTC 4 years ago
March 27 2013, 20:24:47 UTC 4 years ago
May 16 2013, 15:34:55 UTC 4 years ago
March 27 2013, 20:26:52 UTC 4 years ago
May 16 2013, 15:35:06 UTC 4 years ago
March 27 2013, 20:37:48 UTC 4 years ago
And with this line, you have totally won my heart. AAAAAAMEN!
May 16 2013, 15:35:15 UTC 4 years ago
March 27 2013, 21:26:59 UTC 4 years ago
Writers have very few responsibilities (as writers, obviously; it turns out that they are also (always, in my experience) people, and therefore have the kinds of responsibilities other people tend to have). But if they don't want their art to be/to espouse evil, they have to avoid writing that follows or pushes that kind of message (rare, but possible). And if they want artistic integrity, they have to write honestly, rather than shy away from that which is implicit in their work.
May 16 2013, 15:35:32 UTC 4 years ago
March 27 2013, 21:40:33 UTC 4 years ago
May 16 2013, 15:35:46 UTC 4 years ago
March 27 2013, 21:56:17 UTC 4 years ago
I like when you make me uncomfortable, even when that discomfort comes from wondering how on earth the character missed something so obvious to me, the reader. An example that makes me smile is Tybalt's jacket, scent-marking Toby. You'd think she'd notice, but it makes perfect sense that she didn't. That's the character as written, I wouldn't want her to be someone else, even if for the first four books that frequently left me wanting to shake her.
May 16 2013, 15:36:02 UTC 4 years ago
March 27 2013, 22:16:40 UTC 4 years ago
I was one of the people who was disappointed by that reveal, as I'm a huge fan of close sibling relationships in fiction, but I completely know what you mean about characters doing their own thing and forging their path regardless of what you have planned.
PJW
May 16 2013, 15:37:27 UTC 4 years ago
Deleted comment
May 16 2013, 15:37:52 UTC 4 years ago
March 28 2013, 00:33:31 UTC 4 years ago
And, yes, I agree. The characters are very much the ones to lead you, not the opposite way around. There's a lot that's changed from the beginning of the story (like Selva becoming a major character) that was never in the original outline. The characters just went there.
March 28 2013, 02:14:21 UTC 4 years ago
I love it when people I fangirl at show up in the LJ comments of other people I fangirl at. It's like concentrated awesome in stereo. O:>
4 years ago
4 years ago
March 28 2013, 00:42:00 UTC 4 years ago
That, and your refusal to write sexual assault together make you the author I probably trust the most to take me anywhere right now.
May 16 2013, 15:39:05 UTC 4 years ago
Thank you.
March 28 2013, 01:23:03 UTC 4 years ago
It's not the writer's job to please everyone. That's an impossible task. Neither is it the writer's job to not upset anyone. If you genuinely don't like something you're reading, then don't read it.
All of which is to say: when people ask authors things like that, it makes me want to get between them and the author and flail at them til they go away. Honestly. Don't do things which might make the author not want to give the rest of us appreciative folk all these awesome stories.
March 28 2013, 20:42:54 UTC 4 years ago
Asked right, it's about world building; what rules are in a universe, and how that universe works. For instance, Seanan gone on record saying that her characters won't be raped, for very good reasons. So while [spoiler]torture and death[/spoiler] happens to major characters, rape will not. Seanan's has made a point to include lesbian characters in her stories (although I haven't noticed any pointedly transgender or asexual characters in leading roles). I remember reading an interview with McCaffery about Pern being religionless because it was her world and she didn't want a religous world so religion didn't exist there.
These people exist; those people don't. These things are logical outcomes of this world; these things are not. Reflected back on the writers world are the reader's expectations of how the world works really and ideally, and the intersection between them can be fertile ground to examining narratives. Questioning narratives is not necessarily a bad thing; you just have to be respectful of it.
4 years ago
4 years ago
March 28 2013, 01:56:03 UTC 4 years ago
If an author knows what's supposed to happen next, and doesn't like it and decides to force something different to happen next, that's essentially ... well, this sounds hyperbolic, but that's killing the story and trying to reanimate its corpse. Put all the words on paper you like; the story's dead.
May 16 2013, 15:41:37 UTC 4 years ago
I like zombies, but not that kind.
March 28 2013, 01:59:02 UTC 4 years ago
The honesty in your writing comes shining right through, and it's wonderful. I think it's a large part of why these days I snap up anything of yours I can get hold of.
Side note: I recently hooked a close friend up with Discount Armageddon, and she tore through it, so I've ordered her a copy of Midnight Blue-Light Special. ^_^ Verity-as-gateway drug!
May 16 2013, 15:41:58 UTC 4 years ago
March 28 2013, 02:17:12 UTC 4 years ago
It's sort of like when GMing, where you figure out which way the PCs are going and lay railroad tracks in front of them frantically, so they don't realize that they're forging ahead instead of following what passed for the plot you'd intended at the start.
I hope your hands get better quickly!
May 16 2013, 15:42:08 UTC 4 years ago
March 28 2013, 03:03:12 UTC 4 years ago
May 16 2013, 16:36:29 UTC 4 years ago
Thank you.
March 28 2013, 03:36:14 UTC 4 years ago
May 16 2013, 16:36:37 UTC 4 years ago
March 28 2013, 05:02:04 UTC 4 years ago
March 28 2013, 06:14:49 UTC 4 years ago
Personally, I think that when the characters can tell the author what's happening next, the fiction's likely to come out better - or, at least, more to my tastes.
4 years ago
March 28 2013, 11:56:39 UTC 4 years ago
And on the positive side, you're making folks care enough about what you write to have an emotional reaction to it. That's pretty cool.
May 16 2013, 16:37:16 UTC 4 years ago
March 28 2013, 19:42:13 UTC 4 years ago
May 16 2013, 16:37:25 UTC 4 years ago
March 28 2013, 20:20:34 UTC 4 years ago
If something upsetting or unexpected happens in the story, well, that's the way it happened.
May 16 2013, 16:37:34 UTC 4 years ago
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